Do you prefer printing full game characters in one piece or cutting them into parts for better detail? Which approach gives cleaner results for figures with complex poses?
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Do you prefer printing full game characters in one piece or cutting them into parts for better detail? Which approach gives cleaner results for figures with complex poses?
I used to think printing full game characters in one piece was the only way to keep the pose intact, but after a few failed prints with supports ruining fine details on swords and fingers, I switched to cutting models into parts—especially for complex poses. Something like a crouched archer or a dragon with spread wings always comes out cleaner when printed in separate pieces and assembled later, because you can orient each part to hide layer lines. That’s actually how I found https://www.gambody.com/ a few months ago, and their pre-supported split models saved me from wasting resin on tiny broken capes. If your character has overlapping limbs or thin protruding elements, cutting is almost always safer. Just make sure you leave enough contact surface for gluing, and always test the fit with dry assembly before applying any adhesive.